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Call of Duty: Warzone Update Nerfs DMR Again

By Richard Warren


The DMR finally sees another nerf, and Call of Duty: Warzone players should be much happier with the latest changes made to the gun.

In a post detailing the new update for Call of Duty: Warzone, Raven reveals that the DMR has been nerfed again. With the new, major changes being far more impactful than the previous alterations to the rifle, Call of Duty: Warzoneplayers should finally be seeing an end to the gun’s dominance.

The previous DMR nerf was quickly followed by players sharing their disappointment, as changes were only made to the weapon’s headshot damage as opposed to its larger issues. With an absurd damage output, insane accuracy, and a fast fire rate, the weapon quickly became the only viable gun in the popular battle royale game. Fortunately, players should no longer be getting melted in seconds, as the DMR’s viability has been heavily reduced.

RELATED: Warzone: 10 Cold War Guns That Should Be Meta After The DMR Is Nerfed

In a set of patch notes likely to please DMR critic NICKMERCS, the gun has seen changes to nearly all of its stats. It seems that the reason the weapon's broken damage was tied to its bullet penetration stat, as the tactical rifle was set to deal sniper rifle damage instead of outputting stats similar to an assault rifle. This has since been changed, with the fix being only the tip of the iceberg. The weapon now has major damage falloff, dropping the weapon’s effectiveness at range “70% from 2500 units.”

The next change sees recoil increased, with a bump coming after the second and third shot fired. Slight increases to recoil for every shot after will see the weapon being a fair gun that is hard to control as opposed to a laser accurate killing machine. Headshot damage was nerfed further, decreased to “less than 100 damage after 750 units.” Lower torso damage was also dropped, and the DMR’s Front Grip and Field Agent Grip will be less effective at recoil control. With so many changes made to the gun, Call of Duty: Warzone players will likely need to look for some DMR alternatives.

While this is excellent news for Call of Duty: Warzone fans hoping to see the end of the DMR and its overuse by the game's player base, more good news can be seen in the latest patch notes. The Gallantry MAC-10 blueprint has been fixed, changing the gun’s stats to match that of the base weapon. Previously criticized as pay-to-win due to the battle pass weapon’s superior accuracy and firing pattern, this is a great sign for future Call of Duty: Black Ops Cold War weapon additions.

Both the Type 63 and burst pistols saw nerfs as well, and Raven has promised a final fix to Call of Duty: Warzone’s nagging stim glitch. With the “DMRzone” meta finally coming to an end, and player-requested changes to other guns also being carried out, the future of Call of Duty: Warzone is looking bright.

Call of Duty: Warzone is available now on PC, PS4, PS5, Xbox One, and Xbox Series X.

MORE: Call of Duty: Warzone Gallo SA12 Loadout

Source: Raven Software


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Richard Warren (1811 Articles Published)

A lifelong gamer and comics fan who loves writing about everything in nerd culture... and has a small addiction to trophy and achievement hunting.

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Calls to nerf Warzone's DMR are bleeding into the real world

Nobody is safe from Call of Duty: Warzone's DMR 14. Even after a patch last week that nerfed its headshot potential, the high damage laser beam has continued to dominate every match. Now weeks into the frustratingly one-sided meta, some fans are starting to get more creative with their protests.

You can't scroll an inch in the Warzone subreddit without seeing a new post calling for another DMR nerf or a gameplay clip of someone decimating an entire squad with a single magazine. This sarcastically-titled clip by redditor UGAShadow sums up the weapon's current power level:

The DMR nerf might have went too far. from r/CODWarzone

Warzone has had its share of overpowered weapons in its first year (a sniper rifle was the culprit just a few months ago), but the DMR 14 has become so infamous that it isn't just being lamented on Reddit. It's showing up in less expected corners of the internet, as well as on literal street corners. Las Vegas-based YouTuber EazyIan took to the streets to protest against the DMR and even witnessed solidarity from a fellow player driving by. "Yeah! Fuck the DMR," the driver exclaims.

A real reaction to my NERF THE DMR sign from r/CODWarzone

Big names outside of gaming are starting to give their two cents as well. Last week, rapper Lil Uzi Vert broke a five-day Twitter silence to let his feelings on Warzone's meta be known to his 7.9 million followers:

See more

The cursed DMR has also infiltrated politics. During a recent press conference by UK Prime Minister Boris Johnson, "nerf the dmr" could be spotted in a livestream chat. Even Scotland's First Minister Nicola Sturgeon is feeling the heat.

TikTok, a social media platform that I only pretend to understand, is getting in on the anti-DMR rhetoric, too. The most prolific video (with over 150,000 likes) comes from user surishbrjddhddhgv, in which a child violently reacts to getting repeatedly killed by the DMR. (Warning: Consider turning down your volume before playing the video.)


#angry #rage #ragwing #fyp

♬ original sound - Rage

Since that video's posting on Christmas, the raging Warzone child has become a de facto anthem for the game on TikTok. Dozens of additional videos have popped up borrowing the same rant to showcase how powerful the DMR still is.

So why is the DMR 14 attracting so much attention if it's just the latest Warzone balancing nightmare? It could have something to do with timing. The gun has been popular since it was first added to the game in mid-December along with the Black Ops - Cold War Season 1 update. With the holiday break that followed and last week's ineffective patch, the DMR has been dominant for almost a month. That's a lot longer than the SP-R 208's comparatively brief time in the sun. 

Another nerf for the DMR 14 feels inevitable at this point, but it's impossible to say exactly when it'll happen. Raven Software, which appears to have assumed control of Warzone's balancing decisions going forward, has been mostly quiet on the issue since last week's patch. The official Raven account did tweet the day after the patch asking players to keep sending "constructive thoughts" their way.

See more

Weapon balancing is only one issue that Warzone grapples with on a weekly basis. On the bugs/exploits front, the dreaded infinite stim glitch has returned for what feels like the billionth time. Any jerk who knows how to pull it off can easily win a match by standing outside the zone, so watch out for that.

Morgan is an FPS specialist who spends way too much time trying to get his friends into Rainbow Six Siege. He also loves weird stealth games, immersive sims, and having new memes explained to him by his partner.
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Call of Duty: Warzone's overpowered DMR is getting a nerf

UPDATE: Raven Software has detailed the Warzone weapon nerf update, and said it's rolling out now.

Significant nerfs hit Warzone's most overpowered weapons:

  • DMR 14: Reduced headshot damage, increased recoil
  • Type 63: Reduced headshot damage, increased recoil
  • Mac-10: Decreased headshot multiplier
  • Dual pistols: Increased hip fire spread, decreased damage range

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ORIGINAL STORY: Call of Duty: Warzone's most overpowered gun is getting a nerf soon.

Raven Software tweeted to say a balance update is coming soon "to address concerns" about the DMR 14, Type 63, Mac 10, and dual pistols.

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These changes will be exclusive to Warzone, Raven clarified. That point is important because the weapons in question originate from Treyarch's Black Ops Cold War, and were incorporated into Warzone last month.

The DMR in particular has been singled out as problematic. Last week Eurogamer reported on how some in the Call of Duty community felt the DMR made Warzone "unplayable".

The DMR is a semi-auto tactical rifle, with increased fire rate and minimum recoil. It's devastating at long rage, maintaining reliable damage to down enemies in a blink of an eye.

The DMR is so powerful it can wipe out a squad in a matter of seconds, just a few well-placed bursts of fire doing the kind of damage other weapons need sustained fire to achieve. The DMR excels at the kind of range you want for engagements in Warzone, too - distance enough to pick enemies off without them having the time to react.

Meanwhile, Black Ops Cold War and Warzone playlist updates are moving to Thursdays. Treyarch revealed the Black Ops Cold War playlist update for 7th January:

  • Raid + Crossroads Strike 24/7
  • Gunfight Blueprints
  • Dirty Bomb Duos

And Raven revealed the Warzone playlist update coming this Thursday:


  • Plunder - Quads
  • Rebirth Island - Mini Royale Duos, Resurgence Trios


  • Plunder - Blood Money Trios
  • Rebirth Island - Mini Royale Quads

No word yet on when Warzone is getting its weapon balance pass.


Call of Duty: Warzone nerfs the DMR for the second time in a week

A new Call of Duty: Warzone patch nerfs the DMR for the second time in a week, along with fixing the infinite stim glitch that reared its ugly head again.

The DMR came over to Call of Duty: Warzone when it merged with Call of Duty: Black Ops Cold War last month, and since then it has dominated gameplay. The latest nerf is fairly extensive, and will hopefully level the playing field. Here's what today's patch notes do to the DMR 14:

Call of Duty Warzone tips | Warzone subway metro stations | Warzone map | Warzone Error codes | Is Warzone down? | Warzone best guns | Warzone best loadouts | Warzone best perks | Warzone missions | Warzone bunkers| Black Ops Cold War Zombies guide | Black Ops Cold War Zombies Egg walkthrough

  • Bullet penetration reduced from sniper to AR
  • Damage falloff ranges decreased
  • Recoil increased (increased moderately for second and third bullet, increased slightly for subsequent bullets)
  • Locational damage multipliers adjusted (headshot now does less than 100 damage after 750 units, lower torso damage multiplier reduced)
  • Front grip vertical recoil reduction removed, horizontal recoil reduction increased
  • Field agent foregrip vertical recoil reduction decreased, horizontal recoil reduction increased

Last week's Warzone DMR nerf reduced headshot damage and increased the recoil, but the community felt like the weapon was still far too powerful. The Mac 10 was also nerfed, with Raven Software decreasing its headshot multiplier. This week's patch notes don't just adjust the DMR 14, but address a few other issues. Check them out below:

  • Type 63 bullet penetration reduced from sniper to AR
  • Type 63 damage falloff ranges decreased
  • Burst pistol damage reduced
  • Player no longer gets infinite tactical equipment (stim) when dropping their weapons while cooking a grenade
  • Seasonal challenges fixed to appear/track as intended

For the complete Call of Duty: Warzone patch notes, head here. Here's hoping this DMR nerf makes a difference, because I'm quite tired of getting killed by it.

For a complete list of the best weapons, head over to our Warzone best guns guide for more.

Warzone best Grau loadout | Warzone M4 builds | Warzone best shotgun | Warzone best pistol | Warzone MP5 builds | Warzone AUG loadouts | Warzone best SMGs | Warzone FiNN LMG| best Warzone JAK-12 loadouts | Warzone best Grau loadout | best Warzone AS VAL loadouts | Best Warzone SP-R 208 loadouts | Best Warzone M16 loadouts | Warzone best DMR loadouts | Warzone best MAC-10 loadouts

Brooklyn-based Editor and mother of three rescue cats. I'm here to bring you piping hot news tea and in-depth features that include going drink-for-drink with Geralt in The Witcher 3. Find me  in the Tower in Destiny 2, buying you back in Warzone, and building Brooklyn brownstones in The Sims 4. 


Nerf dmr

Call Of Duty Warzone's DMR Nerf Only Made Things Worse

The most recent chapter in Call of Duty: Warzone's problems came to a close when Raven Software patched the DMR 14 tactical rifle. The studio rolled out an update that reduced the gun's headshot damage and increased its recoil. Problem solved, right? According to legions of Warzone players, the nerf failed to fix the gun's issues; but don't worry, it introduced some new problems. Raven Software struck the DMR 14 down, and it became more powerful than anyone possibly imagined — and it was already overpowered.

At first, players didn't notice much of a change. The headshot damage decrease was imperceptibly small because most DMR 14 users aimed for the torso — and still turned opponents into salty piles of swiss cheese. But then the true horror of the nerf sunk in: Raven Software didn't increase the weapon's recoil, it accidentally decreased the recoil. The DMR 14, which was laser-accurate before the patch, morphed into a recoilless handheld WMD with zero damage dropoff. The weapon now outperforms sniper rifles, yet it only requires assault rifle ammo.

Many players are spreading tales on Twitter and Reddit of being decimated by just three DMR 14 bullets, but that's just the average encounter on the wrong side of the weapon. Several gamers have provided horror stories of their eradication by even fewer bullets. For example, Sillz17Gaming claims they only took two bullets to the shoulder while at full armor, yet that was enough to knock them flat.

The general playerbase reaction is divided into two camps. You currently need a DMR 14 to stand a chance in Warzone (and if you have a full squad decked out in DRM 14s, all the better), or you are better off not playing the game until the gun is nerfed or deleted entirely.

The other subjects of the recent nerf — the Type 63 tactical rifle, Mac-10 SMG, and dual pistols — have mostly escaped criticism. However, as some Reddit users would like to remind players, the DMR 14's current overpowered status is no replacement for skill. An uncoordinated player is still no match against a well-oiled team of elite Warzone veterans, no matter what weapons they use. The DMR 14 is ultimately a crutch; a crutch that is deadlier than any other weapon in the game, but a crutch nonetheless. In other words, Raven Software still has to nerf the weapon, but it isn't a digital Excalibur that magically grants its wielders unassailable power.

Unless Raven Software pulls a few more DMR 14 balance tweaks out of its hat, the number of disgruntled players will probably only snowball from here.

DMR 14, Type 63, Mac 10, \u0026 Diamatti Nerf Details! (Warzone Patch)


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